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This paper proposes a new equilibrium concept robust perfect equilibrium for non-cooperative games with a continuum of players, incorporating three types of perturbations. Such an equilibrium is shown to exist (in symmetric mixed strategies and in pure strategies) and satisfy the important properties of admissibility, aggregate robustness, and ex post robust perfection. These properties strengthen relevant equilibrium results in an extensive literature on strategic interactions among a large number of agents. Illustrative applications to congestion games and potential games are presented. In the particular case of a congestion game with strictly increasing cost functions, we show that there is a unique symmetric robust perfect equilibrium.
We examine a patient players behavior when he can build reputations in front of a sequence of myopic opponents. With positive probability, the patient player is a commitment type who plays his Stackelberg action in every period. We characterize the p
Evidence games study situations where a sender persuades a receiver by selectively disclosing hard evidence about an unknown state of the world. Evidence games often have multiple equilibria. Hart et al. (2017) propose to focus on truth-leaning equil
We consider a discrete-time nonatomic routing game with variable demand and uncertain costs. Given a routing network with single origin and destination, the cost function of each edge depends on some uncertain persistent state parameter. At every per
We show that, with indivisible goods, the existence of competitive equilibrium fundamentally depends on agents substitution effects, not their income effects. Our Equilibrium Existence Duality allows us to transport results on the existence of compet
We add here another layer to the literature on nonatomic anonymous games started with the 1973 paper by Schmeidler. More specifically, we define a new notion of equilibrium which we call $varepsilon$-estimated equilibrium and prove its existence for