ترغب بنشر مسار تعليمي؟ اضغط هنا

SSRNet: Scalable 3D Surface Reconstruction Network

55   0   0.0 ( 0 )
 نشر من قبل Zhenxing Mi
 تاريخ النشر 2019
  مجال البحث الهندسة المعلوماتية
والبحث باللغة English




اسأل ChatGPT حول البحث

Existing learning-based surface reconstruction methods from point clouds are still facing challenges in terms of scalability and preservation of details on large-scale point clouds. In this paper, we propose the SSRNet, a novel scalable learning-based method for surface reconstruction. The proposed SSRNet constructs local geometry-aware features for octree vertices and designs a scalable reconstruction pipeline, which not only greatly enhances the predication accuracy of the relative position between the vertices and the implicit surface facilitating the surface reconstruction quality, but also allows dividing the point cloud and octree vertices and processing different parts in parallel for superior scalability on large-scale point clouds with millions of points. Moreover, SSRNet demonstrates outstanding generalization capability and only needs several surface data for training, much less than other learning-based reconstruction methods, which can effectively avoid overfitting. The trained model of SSRNet on one dataset can be directly used on other datasets with superior performance. Finally, the time consumption with SSRNet on a large-scale point cloud is acceptable and competitive. To our knowledge, the proposed SSRNet is the first to really bring a convincing solution to the scalability issue of the learning-based surface reconstruction methods, and is an important step to make learning-based methods competitive with respect to geometry processing methods on real-world and challenging data. Experiments show that our method achieves a breakthrough in scalability and quality compared with state-of-the-art learning-based methods.



قيم البحث

اقرأ أيضاً

The objective of this work is to infer the 3D shape of an object from a single image. We use sculptures as our training and test bed, as these have great variety in shape and appearance. To achieve this we build on the success of multiple view geom etry (MVG) which is able to accurately provide correspondences between images of 3D objects under varying viewpoint and illumination conditions, and make the following contributions: first, we introduce a new loss function that can harness image-to-image correspondences to provide a supervisory signal to train a deep network to infer a depth map. The network is trained end-to-end by differentiating through the camera. Second, we develop a processing pipeline to automatically generate a large scale multi-view set of correspondences for training the network. Finally, we demonstrate that we can indeed obtain a depth map of a novel object from a single image for a variety of sculptures with varying shape/texture, and that the network generalises at test time to new domains (e.g. synthetic images).
Current bundle adjustment solvers such as the Levenberg-Marquardt (LM) algorithm are limited by the bottleneck in solving the Reduced Camera System (RCS) whose dimension is proportional to the camera number. When the problem is scaled up, this step i s neither efficient in computation nor manageable for a single compute node. In this work, we propose a stochastic bundle adjustment algorithm which seeks to decompose the RCS approximately inside the LM iterations to improve the efficiency and scalability. It first reformulates the quadratic programming problem of an LM iteration based on the clustering of the visibility graph by introducing the equality constraints across clusters. Then, we propose to relax it into a chance constrained problem and solve it through sampled convex program. The relaxation is intended to eliminate the interdependence between clusters embodied by the constraints, so that a large RCS can be decomposed into independent linear sub-problems. Numerical experiments on unordered Internet image sets and sequential SLAM image sets, as well as distributed experiments on large-scale datasets, have demonstrated the high efficiency and scalability of the proposed approach. Codes are released at https://github.com/zlthinker/STBA.
Surface reconstruction from magnetic resonance (MR) imaging data is indispensable in medical image analysis and clinical research. A reliable and effective reconstruction tool should: be fast in prediction of accurate well localised and high resoluti on models, evaluate prediction uncertainty, work with as little input data as possible. Current deep learning state of the art (SOTA) 3D reconstruction methods, however, often only produce shapes of limited variability positioned in a canonical position or lack uncertainty evaluation. In this paper, we present a novel probabilistic deep learning approach for concurrent 3D surface reconstruction from sparse 2D MR image data and aleatoric uncertainty prediction. Our method is capable of reconstructing large surface meshes from three quasi-orthogonal MR imaging slices from limited training sets whilst modelling the location of each mesh vertex through a Gaussian distribution. Prior shape information is encoded using a built-in linear principal component analysis (PCA) model. Extensive experiments on cardiac MR data show that our probabilistic approach successfully assesses prediction uncertainty while at the same time qualitatively and quantitatively outperforms SOTA methods in shape prediction. Compared to SOTA, we are capable of properly localising and orientating the prediction via the use of a spatially aware neural network.
This paper presents a method for riggable 3D face reconstruction from monocular images, which jointly estimates a personalized face rig and per-image parameters including expressions, poses, and illuminations. To achieve this goal, we design an end-t o-end trainable network embedded with a differentiable in-network optimization. The network first parameterizes the face rig as a compact latent code with a neural decoder, and then estimates the latent code as well as per-image parameters via a learnable optimization. By estimating a personalized face rig, our method goes beyond static reconstructions and enables downstream applications such as video retargeting. In-network optimization explicitly enforces constraints derived from the first principles, thus introduces additional priors than regression-based methods. Finally, data-driven priors from deep learning are utilized to constrain the ill-posed monocular setting and ease the optimization difficulty. Experiments demonstrate that our method achieves SOTA reconstruction accuracy, reasonable robustness and generalization ability, and supports standard face rig applications.
The reconstruction of an objects shape or surface from a set of 3D points plays an important role in medical image analysis, e.g. in anatomy reconstruction from tomographic measurements or in the process of aligning intra-operative navigation and pre operative planning data. In such scenarios, one usually has to deal with sparse data, which significantly aggravates the problem of reconstruction. However, medical applications often provide contextual information about the 3D point data that allow to incorporate prior knowledge about the shape that is to be reconstructed. To this end, we propose the use of a statistical shape model (SSM) as a prior for surface reconstruction. The SSM is represented by a point distribution model (PDM), which is associated with a surface mesh. Using the shape distribution that is modelled by the PDM, we formulate the problem of surface reconstruction from a probabilistic perspective based on a Gaussian Mixture Model (GMM). In order to do so, the given points are interpreted as samples of the GMM. By using mixture components with anisotropic covariances that are oriented according to the surface normals at the PDM points, a surface-based fitting is accomplished. Estimating the parameters of the GMM in a maximum a posteriori manner yields the reconstruction of the surface from the given data points. We compare our method to the extensively used Iterative Closest Points method on several different anatomical datasets/SSMs (brain, femur, tibia, hip, liver) and demonstrate superior accuracy and robustness on sparse data.
التعليقات
جاري جلب التعليقات جاري جلب التعليقات
سجل دخول لتتمكن من متابعة معايير البحث التي قمت باختيارها
mircosoft-partner

هل ترغب بارسال اشعارات عن اخر التحديثات في شمرا-اكاديميا