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This paper presents a novel technique for progressive online integration of uncalibrated image sequences with substantial geometric and/or photometric discrepancies into a single, geometrically and photometrically consistent image. Our approach can handle large sets of images, acquired from a nearly planar or infinitely distant scene at different resolutions in object domain and under variable local or global illumination conditions. It allows for efficient user guidance as its progressive nature provides a valid and consistent reconstruction at any moment during the online refinement process. Our approach avoids global optimization techniques, as commonly used in the field of image refinement, and progressively incorporates new imagery into a dynamically extendable and memory-efficient Laplacian pyramid. Our image registration process includes a coarse homography and a local refinement stage using optical flow. Photometric consistency is achieved by retaining the photometric intensities given in a reference image, while it is being refined. Globally blurred imagery and local geometric inconsistencies due to, e.g. motion are detected and removed prior to image fusion. We demonstrate the quality and robustness of our approach using several image and video sequences, including handheld acquisition with mobile phones and zooming sequences with consumer cameras.
This paper presents an efficient algorithm for the progressive approximation of Wasserstein barycenters of persistence diagrams, with applications to the visual analysis of ensemble data. Given a set of scalar fields, our approach enables the computa
We propose Mask Guided (MG) Matting, a robust matting framework that takes a general coarse mask as guidance. MG Matting leverages a network (PRN) design which encourages the matting model to provide self-guidance to progressively refine the uncertai
This paper introduces progressive algorithms for the topological analysis of scalar data. Our approach is based on a hierarchical representation of the input data and the fast identification of topologically invariant vertices, which are vertices tha
We present a technique for rendering highly complex 3D scenes in real-time by generating uniformly distributed points on the scenes visible surfaces. The technique is applicable to a wide range of scene types, like scenes directly based on complex an
Modern coronagraph design relies on advanced, large-scale optimization processes that require an ever increasing amount of computational resources. In this paper, we restrict ourselves to the design of Apodized Pupil Lyot Coronagraphs (APLCs). To pro