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Recent advances in deep reinforcement learning algorithms have shown great potential and success for solving many challenging real-world problems, including Go game and robotic applications. Usually, these algorithms need a carefully designed reward function to guide training in each time step. However, in real world, it is non-trivial to design such a reward function, and the only signal available is usually obtained at the end of a trajectory, also known as the episodic reward or return. In this work, we introduce a new algorithm for temporal credit assignment, which learns to decompose the episodic return back to each time-step in the trajectory using deep neural networks. With this learned reward signal, the learning efficiency can be substantially improved for episodic reinforcement learning. In particular, we find that expressive language models such as the Transformer can be adopted for learning the importance and the dependency of states in the trajectory, therefore providing high-quality and interpretable learned reward signals. We have performed extensive experiments on a set of MuJoCo continuous locomotive control tasks with only episodic returns and demonstrated the effectiveness of our algorithm.
We present a multi-agent actor-critic method that aims to implicitly address the credit assignment problem under fully cooperative settings. Our key motivation is that credit assignment among agents may not require an explicit formulation as long as
The ability to transfer knowledge to novel environments and tasks is a sensible desiderata for general learning agents. Despite the apparent promises, transfer in RL is still an open and little exploited research area. In this paper, we take a brand-
How much credit (or blame) should an action taken in a state get for a future reward? This is the fundamental temporal credit assignment problem in Reinforcement Learning (RL). One of the earliest and still most widely used heuristics is to assign th
Credit assignment in reinforcement learning is the problem of measuring an action influence on future rewards. In particular, this requires separating skill from luck, ie. disentangling the effect of an action on rewards from that of external factors
We consider the problem of efficient credit assignment in reinforcement learning. In order to efficiently and meaningfully utilize new data, we propose to explicitly assign credit to past decisions based on the likelihood of them having led to the ob