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Extensible 3D (X3D) modeling language is one of the leading Web3D technologies. Despite the rich functionality, the language does not currently provide tools for rapid development of conventional graphical user interfaces (GUIs). Every X3D author is responsible for building from primitives a purpose specific set of required interface components, often for a single use. We address the challenge of creating consistent, efficient, interactive, and visually appealing GUIs by proposing the X3D User Interface (X3DUI) library. This library includes a wide range of cross-compatible X3D widgets, equipped with configurable appearance and behavior. With this library, we attempt to standardize the GUI construction across various X3D-driven projects, and improve the usability, compatibility, adaptability, readability, and flexibility of many existing applications.
Users may face challenges while designing graphical user interfaces, due to a lack of relevant experience and guidance. This paper aims to investigate the issues that users with no experience face during the design process, and how to resolve them. T
It is necessary to improve the concepts of the present web based graphical user interface for the development of more flexible and intelligent interface to provide ease and increase the level of comfort at user end like most of the desktop based appl
Product Data Management (PDM) desktop and web based systems maintain the organizational technical and managerial data to increase the quality of products by improving the processes of development, business process flows, change management, product st
We propose a novel approach for constraint-based graphical user interface (GUI) layout based on OR-constraints (ORC) in standard soft/hard linear constraint systems. ORC layout unifies grid layout and flow layout, supporting both their features as we
Prototyping is one of the core activities of User-Centered Design (UCD) processes and an integral component of Human-Computer Interaction (HCI) research. For many years, prototyping was synonym of paper-based mockups and only more recently we can say