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We propose an adversarial training procedure for learning a causal implicit generative model for a given causal graph. We show that adversarial training can be used to learn a generative model with true observational and interventional distributions if the generator architecture is consistent with the given causal graph. We consider the application of generating faces based on given binary labels where the dependency structure between the labels is preserved with a causal graph. This problem can be seen as learning a causal implicit generative model for the image and labels. We devise a two-stage procedure for this problem. First we train a causal implicit generative model over binary labels using a neural network consistent with a causal graph as the generator. We empirically show that WassersteinGAN can be used to output discrete labels. Later, we propose two new conditional GAN architectures, which we call CausalGAN and CausalBEGAN. We show that the optimal generator of the CausalGAN, given the labels, samples from the image distributions conditioned on these labels. The conditional GAN combined with a trained causal implicit generative model for the labels is then a causal implicit generative model over the labels and the generated image. We show that the proposed architectures can be used to sample from observational and interventional image distributions, even for interventions which do not naturally occur in the dataset.
This paper explores a simple regularizer for reinforcement learning by proposing Generative Adversarial Self-Imitation Learning (GASIL), which encourages the agent to imitate past good trajectories via generative adversarial imitation learning framew
Popular generative model learning methods such as Generative Adversarial Networks (GANs), and Variational Autoencoders (VAE) enforce the latent representation to follow simple distributions such as isotropic Gaussian. In this paper, we argue that lea
Adversarial learning of probabilistic models has recently emerged as a promising alternative to maximum likelihood. Implicit models such as generative adversarial networks (GAN) often generate better samples compared to explicit models trained by max
Generative adversarial networks (GANs) learn the distribution of observed samples through a zero-sum game between two machine players, a generator and a discriminator. While GANs achieve great success in learning the complex distribution of image, so
Predictive models -- learned from observational data not covering the complete data distribution -- can rely on spurious correlations in the data for making predictions. These correlations make the models brittle and hinder generalization. One soluti