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Recently Avis and Jordan have demonstrated the efficiency of a simple technique called budgeting for the parallelization of a number of tree search algorithms. The idea is to limit the amount of work that a processor performs before it terminates its search and returns any unexplored nodes to a master process. This limit is set by a critical budget parameter which determines the overhead of the process. In this paper we study the behaviour of the budget parameter on conditional Galton-Watson trees obtaining asymptotically tight bounds on this overhead. We present empirical results to show that this bound is surprisingly accurate in practice.
A recursive function on a tree is a function in which each leaf has a given value, and each internal node has a value equal to a function of the number of children, the values of the children, and possibly an explicitly specified random element $U$.
At each site of a supercritical Galton-Watson tree place a parking spot which can accommodate one car. Initially, an independent and identically distributed number of cars arrive at each vertex. Cars proceed towards the root in discrete time and park
We study the totally asymmetric simple exclusion process (TASEP) on trees where particles are generated at the root. Particles can only jump away from the root, and they jump from $x$ to $y$ at rate $r_{x,y}$ provided $y$ is empty. Starting from the
Distinguishing between continuous and first-order phase transitions is a major challenge in random discrete systems. We study the topic for events with recursive structure on Galton-Watson trees. For example, let $mathcal{T}_1$ be the event that a Ga
When normal and mis`{e}re games are played on bi-type binary Galton-Watson trees (with vertices coloured blue or red and each having either no child or precisely $2$ children), with one player allowed to move along monochromatic edges and the other a