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A typical census of 3-manifolds contains all manifolds (under various constraints) that can be triangulated with at most n tetrahedra. Al- though censuses are useful resources for mathematicians, constructing them is difficult: the best algorithms to date have not gone beyond n = 12. The underlying algorithms essentially (i) enumerate all relevant 4-regular multigraphs on n nodes, and then (ii) for each multigraph G they enumerate possible 3-manifold triangulations with G as their dual 1-skeleton, of which there could be exponentially many. In practice, a small number of multigraphs often dominate the running times of census algorithms: for example, in a typical census on 10 tetrahedra, almost half of the running time is spent on just 0.3% of the graphs. Here we present a new algorithm for stage (ii), which is the computational bottleneck in this process. The key idea is to build triangulations by recursively constructing neighbourhoods of edges, in contrast to traditional algorithms which recursively glue together pairs of tetrahedron faces. We implement this algorithm, and find experimentally that whilst the overall performance is mixed, the new algorithm runs significantly faster on those pathological multigraphs for which existing methods are extremely slow. In this way the old and new algorithms complement one another, and together can yield significant performance improvements over either method alone.
A key result in computational 3-manifold topology is that any two triangulations of the same 3-manifold are connected by a finite sequence of bistellar flips, also known as Pachner moves. One limitation of this result is that little is known about th
In this paper, we explore minimal contact triangulations on contact 3-manifolds. We give many explicit examples of contact triangulations that are close to minimal ones. The main results of this article say that on any closed oriented 3-manifold the
It is well known that a triangulation of a closed 2-manifold is tight with respect to a field of characteristic two if and only if it is neighbourly; and it is tight with respect to a field of odd characteristic if and only if it is neighbourly and o
This survey focuses on the computational complexity of some of the fundamental decision problems in 3-manifold theory. The article discusses the wide variety of tools that are used to tackle these problems, including normal and almost surfaces, hiera
We prove foundational results about the set of homomorphisms from a finitely generated group to the collection of all fundamental groups of compact 3-manifolds and answer questions of Reid-Wang-Zhou and Agol-Liu.