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In this paper, we describe our autonomous bidding agent, RoxyBot, who emerged victorious in the travel division of the 2006 Trading Agent Competition in a photo finish. At a high level, the design of many successful trading agents can be summarized as follows: (i) price prediction: build a model of market prices; and (ii) optimization: solve for an approximately optimal set of bids, given this model. To predict, RoxyBot builds a stochastic model of market prices by simulating simultaneous ascending auctions. To optimize, RoxyBot relies on the sample average approximation method, a stochastic optimization technique.
We study the problem of an online advertising system that wants to optimally spend an advertisers given budget for a campaign across multiple platforms, without knowing the value for showing an ad to the users on those platforms. We model this challe
This paper presents a new partial two-player game, called the emph{cannibal animal game}, which is a variant of Tic-Tac-Toe. The game is played on the infinite grid, where in each round a player chooses and occupies free cells. The first player Alice
We develop a computationally efficient technique to solve a fairly general distributed service provision problem with selfish users and imperfect information. In particular, in a context in which the service capacity of the existing infrastructure ca
We present fictitious play dynamics for stochastic games and analyze its convergence properties in zero-sum stochastic games. Our dynamics involves players forming beliefs on opponent strategy and their own continuation payoff (Q-function), and playi
A case study of the Singapore road network provides empirical evidence that road pricing can significantly affect commuter trip timing behaviors. In this paper, we propose a model of trip timing decisions that reasonably matches the observed commuter