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For each function on bit strings, its restriction to bit strings of any given length can be computed by a finite instruction sequence that contains only instructions to set and get the content of Boolean registers, forward jump instructions, and a termination instruction. Backward jump instructions are not necessary for this, but instruction sequences can be significantly shorter with them. We take the function on bit strings that models the multiplication of natural numbers on their representation in the binary number system to demonstrate this by means of a concrete example. The example is reason to discuss points concerning the halting problem and the concept of an algorithm.
We study sequential programs that are instruction sequences with dynamically instantiated instructions. We define the meaning of such programs in two different ways. In either case, we give a translation by which each program with dynamically instant
For each function on bit strings, its restriction to bit strings of any given length can be computed by a finite instruction sequence that contains only instructions to set and get the content of Boolean registers, forward jump instructions, and a te
A program is a finite piece of data that produces a (possibly infinite) sequence of primitive instructions. From scratch we develop a linear notation for sequential, imperative programs, using a familiar class of primitive instructions and so-called
In this paper, we study the phenomenon that instruction sequences are split into fragments which somehow produce a joint behaviour. In order to bring this phenomenon better into the picture, we formalize a simple mechanism by which several instructio
Earlier work on program and thread algebra detailed the functional, observable behavior of programs under execution. In this article we add the modeling of unobservable, mechanistic processing, in particular processing due to jump instructions. We mo