ﻻ يوجد ملخص باللغة العربية
We propose a formal framework that supports a model of agent-based Virtual Organisations (VOs) for service grids and provides an associated operational model for the creation of VOs. The framework is intended to be used for describing different service grid applications based on multiple agents and, as a result, it abstracts away from any realisation choices of the service grid application, the agents involved to support the applications and their interactions. Within the proposed framework VOs are seen as emerging from societies of agents, where agents are abstractly characterised by goals and roles they can play within VOs. In turn, VOs are abstractly characterised by the agents participating in them with specific roles, as well as the workflow of services and corresponding contracts suitable for achieving the goals of the participating agents. We illustrate the proposed framework with an earth observation scenario.
This work presents a formal model that is part of our effort to construct a verified file system for Flash memory. To modularize the verification we factor out generic aspects into a common component that is inspired by the Linux Virtual Filesystem S
Machine learning and formal methods have complimentary benefits and drawbacks. In this work, we address the controller-design problem with a combination of techniques from both fields. The use of black-box neural networks in deep reinforcement learni
Competitive Self-Play (CSP) based Multi-Agent Reinforcement Learning (MARL) has shown phenomenal breakthroughs recently. Strong AIs are achieved for several benchmarks, including Dota 2, Glory of Kings, Quake III, StarCraft II, to name a few. Despite
In this paper, we investigate the module-checking problem of pushdown multi-agent systems (PMS) against ATL and ATL* specifications. We establish that for ATL, module checking of PMS is 2EXPTIME-complete, which is the same complexity as pushdown modu
Program transformation has gained a wide interest since it is used for several purposes: altering semantics of a program, adding features to a program or performing optimizations. In this paper we focus on program transformations at the bytecode leve