ترغب بنشر مسار تعليمي؟ اضغط هنا

Triangulation of Simple 3D Shapes with Well-Centered Tetrahedra

235   0   0.0 ( 0 )
 نشر من قبل Anil Hirani
 تاريخ النشر 2008
  مجال البحث الهندسة المعلوماتية
والبحث باللغة English




اسأل ChatGPT حول البحث

A completely well-centered tetrahedral mesh is a triangulation of a three dimensional domain in which every tetrahedron and every triangle contains its circumcenter in its interior. Such meshes have applications in scientific computing and other fields. We show how to triangulate simple domains using completely well-centered tetrahedra. The domains we consider here are space, infinite slab, infinite rectangular prism, cube and regular tetrahedron. We also demonstrate single tetrahedra with various combinations of the properties of dihedral acuteness, 2-well-centeredness and 3-well-centeredness.



قيم البحث

اقرأ أيضاً

Meshes composed of well-centered simplices have nice orthogonal dual meshes (the dual Voronoi diagram). This is useful for certain numerical algorithms that prefer such primal-dual mesh pairs. We prove that well-centered meshes also have optimality p roperties and relationships to Delaunay and minmax angle triangulations. We present an iterative algorithm that seeks to transform a given triangulation in two or three dimensions into a well-centered one by minimizing a cost function and moving the interior vertices while keeping the mesh connectivity and boundary vertices fixed. The cost function is a direct result of a new characterization of well-centeredness in arbitrary dimensions that we present. Ours is the first optimization-based heuristic for well-centeredness, and the first one that applies in both two and three dimensions. We show the results of applying our algorithm to small and large two-dimensional meshes, some with a complex boundary, and obtain a well-centered tetrahedralization of the cube. We also show numerical evidence that our algorithm preserves gradation and that it improves the maximum and minimum angles of acute triangulations created by the best known previous method.
An n-simplex is said to be n-well-centered if its circumcenter lies in its interior. We introduce several other geometric conditions and an algebraic condition that can be used to determine whether a simplex is n-well-centered. These conditions, toge ther with some other observations, are used to describe restrictions on the local combinatorial structure of simplicial meshes in which every simplex is well-centered. In particular, it is shown that in a 3-well-centered (2-well-centered) tetrahedral mesh there are at least 7 (9) edges incident to each interior vertex, and these bounds are sharp. Moreover, it is shown that, in stark contrast to the 2-dimensional analog, where there are exactly two vertex links that prevent a well-centered triangle mesh in R^2, there are infinitely many vertex links that prohibit a well-centered tetrahedral mesh in R^3.
We present an algorithm for producing Delaunay triangulations of manifolds. The algorithm can accommodate abstract manifolds that are not presented as submanifolds of Euclidean space. Given a set of sample points and an atlas on a compact manifold, a manifold Delaunay complex is produced provided the transition functions are bi-Lipschitz with a constant close to 1, and the sample points meet a local density requirement; no smoothness assumptions are required. If the transition functions are smooth, the output is a triangulation of the manifold. The output complex is naturally endowed with a piecewise flat metric which, when the original manifold is Riemannian, is a close approximation of the original Riemannian metric. In this case the ouput complex is also a Delaunay triangulation of its vertices with respect to this piecewise flat metric.
We present a simple algorithm for computing higher-order Delaunay mosaics that works in Euclidean spaces of any finite dimensions. The algorithm selects the vertices of the order-$k$ mosaic from incrementally constructed lower-order mosaics and uses an algorithm for weighted first-order Delaunay mosaics as a black-box to construct the order-$k$ mosaic from its vertices. Beyond this black-box, the algorithm uses only combinatorial operations, thus facilitating easy implementation. We extend this algorithm to compute higher-order $alpha$-shapes and provide open-source implementations. We present experimental results for properties of higher-order Delaunay mosaics of random point sets.
We present criteria for establishing a triangulation of a manifold. Given a manifold M, a simplicial complex A, and a map H from the underlying space of A to M, our criteria are presented in local coordinate charts for M, and ensure that H is a homeo morphism. These criteria do not require a differentiable structure, or even an explicit metric on M. No Delaunay property of A is assumed. The result provides a triangulation guarantee for algorithms that construct a simplicial complex by working in local coordinate patches. Because the criteria are easily verified in such a setting, they are expected to be of general use.
التعليقات
جاري جلب التعليقات جاري جلب التعليقات
mircosoft-partner

هل ترغب بارسال اشعارات عن اخر التحديثات في شمرا-اكاديميا